Animation
Should animation be defined between keypoints at the vertex level? how does that scale up to Object3Ds or Groups? I need to have a large amount of flexibility in order to make this look good.
Should it be built into the syntax of Editor?
Should animation be defined between keypoints at the vertex level? how does that scale up to Object3Ds or Groups? I need to have a large amount of flexibility in order to make this look good.
Should it be built into the syntax of Editor?